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Dragon's Dogma 2's Big Dark Arisen Update Reaches Switch 2 Today

Dragon's Dogma 2's Big Dark Arisen Update Reaches Switch 2 Today

OFFICIAL Written by GPN · Nov 11, 2026, 12:44 PM ET · Dragon's Dogma 2 · Gaming

The big Dragon's Dogma 2 update that arrived on other platforms reaches Nintendo Switch 2 today, November 11. Capcom says the Switch 2 version of the update is scheduled to release November 11 PST / November 12 GMT, bringing the Dark Arisen expansion's changes to Nintendo's console.

The update also adds the Delicious in Dungeon collaboration: outfit sets for Laios and Marcille, available until the January 28, 2027 update. The outfits are added to storage after loading a save during the availability period.

Save System

Each Arisen can now hold three save slots instead of one, and every slot keeps three kinds of save data: an autosave, an interim save, and a last inn rest save. Loading from your last inn rest no longer deletes the autosave or interim save, and the save screen now shows the date and time of your last save.

Dragonsplague

A new item, the Dragonsbaulk Draught, cures Dragonsplague, and pawns have new dialogue tied to it.

Pawns

Pawns gain two new commands: Explore, used by holding the Go command, and a "High Five!" command, used by holding the To Me! command. Pawns can now grapple enemies and draw their attention, protect the Arisen when downed, suggest using large boulders against grouped enemies, lure enemies toward environmental hazards, and follow up on enemies knocked back by the Arisen. Pawns afflicted with Dragonsplague can now stun large enemies by attacking their legs and attack smaller enemies without spending stamina for a limited time.

Combat and Vocations

Weapon skills per vocation rise from four assignable slots to six. Mages and Sorcerers gain the Magick Barrier core skill, Tricksters gain the Buoyant Brume floating skill, and unarmed combat adds Dash and Charge attacks. Across the vocations, Capcom adjusted skills including Fighter's Deflect against ranged attacks, Archer's Dire Arrow damage, Thief's Formless Feint stamina cost, Warrior's Mighty Sweep and Stonesplitter reach, Mystic Spearhand's Redouted Bolt timing, and Magick Archer's Vimtaking Arrow.

Bug Fixes

The Switch 2 notes fix a Warfarer bug where equipping an Unmaking Arrow in a certain sequence made the Arisen T-pose and freeze the game, enemies in a Rancor's Vortex that could not be defeated, a barrier effect lingering after finishing an Evil Eye with an Unmaking Arrow, and pawns jumping off cliffs when called from the opposite side. Fixes also cover Thief pawns endlessly pulling large-enemy corpses with Ensnare, the NPC Jiera dying unexpectedly, quests A Game of Wits, Seeking the Sage and Beyond Ruin-Night, a door trapping players in the Precipitous Catacombs and Mired Conduit, unclimbable ladders in Beorcan Stronghold, ice pillars that would not break, weapons and armor not being removed from inventory when dismissing a pawn, and Offering Flames not being obtainable across multiple save slots.

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